A network multiplayer arena FPS made in Unity in 2 weeks.
An experimental art-smashing game in a museum. Made for UCI's Summer 2018 Game Jam.
A top-down 2.5D game, drift into things to blow them up! Made for the Fall 2018 Proto Game Jam.
An open-source animation format and accompanying Forms GUI tool to use it.
A Unity editor tool that plugs Google Sheets data into your game with a button press.
Fight through an office filled with robots! A capstone project for UCI's CGS major.
A project that "emulates" Mega Man in Unity, with a level editor on the way. (My biggest solo project to date!)
A side project meant to create a 2D platformer controller and 2D dynamic lighting system.
Sshh... this may or may not be a ripoff project meant to teach myself MonoGame!